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ゲーム用入力デバイスを用いた 3 次元グラフィクスビューワソフトウェアの開発と医用画像表示
https://kitami-it.repo.nii.ac.jp/records/7520
https://kitami-it.repo.nii.ac.jp/records/752063f0ec90-4145-48a2-8c1b-4d891129ec59
名前 / ファイル | ライセンス | アクション |
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Item type | 学術雑誌論文 / Journal Article(1) | |||||||||||
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公開日 | 2012-06-11 | |||||||||||
タイトル | ||||||||||||
タイトル | ゲーム用入力デバイスを用いた 3 次元グラフィクスビューワソフトウェアの開発と医用画像表示 | |||||||||||
言語 | ja | |||||||||||
タイトル | ||||||||||||
タイトル | Development of three-dimensional graphic viewer software using game-device Wii Remote and medical image displaying | |||||||||||
言語 | en | |||||||||||
言語 | ||||||||||||
言語 | jpn | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | medical graphic viewe | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | 3D acceleration sensor | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | 3D virtual space | |||||||||||
資源タイプ | ||||||||||||
資源 | http://purl.org/coar/resource_type/c_6501 | |||||||||||
タイプ | journal article | |||||||||||
アクセス権 | ||||||||||||
アクセス権 | open access | |||||||||||
アクセス権URI | http://purl.org/coar/access_right/c_abf2 | |||||||||||
著者 |
大川, 貴志
× 大川, 貴志
× 佐川, 盛久
× 早川, 吉彦
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抄録 | ||||||||||||
内容記述タイプ | Abstract | |||||||||||
内容記述 | Three-dimensional(3D)virtual space is recognized by some ubiquitous devices(controllers)in the world of computer games. Wii Remote(Nintendo, Japan)is the controller of Wii , and some sensors and interfaces are installed. 3D acceleration sensor enables to work as a 3D positional sensor. Our trial is to develop a 3D medical graphic viewer using a game-input-device, Wii Remote. The 3D acceleration sensor can recognize 3D virtual space preciously and permit the intuitive operation. The programming language for a medical graphic viewer development was C#. We used the OpenSource Project, Wiimotelib 1.7, for C++/C#. 3D virtual place was created by XNA GameStudio 3.1(Microsoft).Our development included the rotation, parallel displacement/shift/translation, scaling(expansion/reduction)of 3D objects, and various light-source settings. As results, the 3D object was rotated using three axes of the 3D acceleration sensor and enlarged or reduced using Wii Remote’s Up and Down buttons. Also the 3D object showed the parallel translation using the cross-joint button while a trigger button B pressed. A medical graphic viewer was developed using a game-input-device, Wii Remote. Various operations are demonstrated. Such intuitive operation shows potentials as a medical graphic viewer. |
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内容記述 | ||||||||||||
内容記述タイプ | Other | |||||||||||
内容記述 | http://www.mii-sci.jp/ | |||||||||||
書誌情報 |
医用画像情報学会雑誌 巻 28, 号 2, p. 46-50, 発行日 2011 |
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著者版フラグ | ||||||||||||
言語 | en | |||||||||||
値 | publisher | |||||||||||
出版タイプ | ||||||||||||
出版タイプ | VoR | |||||||||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 |