{"created":"2023-07-21T04:34:28.463900+00:00","id":2000440,"links":{},"metadata":{"_buckets":{"deposit":"065c76be-92bf-4cef-a2e7-9b977806332b"},"_deposit":{"created_by":188,"id":"2000440","owner":"15","owners":[188],"pid":{"revision_id":0,"type":"depid","value":"2000440"},"status":"published"},"_oai":{"id":"oai:kitami-it.repo.nii.ac.jp:02000440","sets":["1:86"]},"author_link":[],"item_1646810750418":{"attribute_name":"出版タイプ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_3_biblio_info_186":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicPageEnd":"26","bibliographicPageStart":"13","bibliographicVolumeNumber":"24","bibliographic_titles":[{"bibliographic_title":"バイオメディカル・ファジィ・システム学会誌","bibliographic_titleLang":"ja"}]}]},"item_3_description_184":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"従来からロールプレイングゲーム(RPG)の攻略法に関する研究は多い.攻略法は,初\n心者に適切な行動を推薦する初心者支援機能に利用可能である.また,攻略法と被験者のプ\nレイ履歴の比較による,RPG の楽しさに相当するゲーム設定の発見が期待される.敵の戦略\nの高度化による,習熟した遊び手の満足度向上が可能と考えられる.しかし,従来研究の敵\nの戦略は単純である.そこで,本研究では敵が適応的に行動選択する RPG の攻略法を検討す\nる.提案方法では行動は max-min 基準に基づいて選択される.敵はプレイヤーの期待総利得\nを最小化する.プレイヤーは最小期待総利得を最大化する.モデル化にはマルコフ決定過程\nを利用し,提案方法では動的計画法を利用する.提案方法の有効性を数値計算例で示す.提\n案方法の RPG の難易度は敵の戦略が単純な比較対象の RPG よりも高いため,提案方法の期待\n総利得は比較対象の期待総利得よりも小さいことを確認した.","subitem_description_language":"ja","subitem_description_type":"Abstract"}]},"item_3_publisher_212":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"バイオメディカル・ファジィ・システム学会","subitem_publisher_language":"ja"}]},"item_3_relation_191":{"attribute_name":"DOI","attribute_value_mlt":[{"subitem_relation_type_id":{"subitem_relation_type_id_text":"https://doi.org/10.24466/jbfsa.24.1_13","subitem_relation_type_select":"DOI"}}]},"item_3_rights_192":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"© 2022 Biomedical Fuzzy Systems Association","subitem_rights_language":"en"}]},"item_3_select_195":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_select_item":"publisher","subitem_select_language":"en"}]},"item_3_source_id_187":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1345-1537","subitem_source_identifier_type":"PISSN"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"前田 康成","creatorNameLang":"ja"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_access","date":[{"dateType":"Available","dateValue":"2023-07-21"}],"filename":"24_13.pdf","filesize":[{"value":"2.7 MB"}],"format":"application/pdf","mimetype":"application/pdf","url":{"url":"https://kitami-it.repo.nii.ac.jp/record/2000440/files/24_13.pdf"},"version_id":"113afd65-48da-4865-8de3-0e7778264a8e"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"journal article","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"敵が適応的に行動選択するロールプレイングゲームの攻略法","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"敵が適応的に行動選択するロールプレイングゲームの攻略法","subitem_title_language":"ja"}]},"item_type_id":"3","owner":"188","path":["86"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2023-07-21"},"publish_date":"2023-07-21","publish_status":"0","recid":"2000440","relation_version_is_last":true,"title":["敵が適応的に行動選択するロールプレイングゲームの攻略法"],"weko_creator_id":"188","weko_shared_id":-1},"updated":"2025-01-16T01:43:18.578458+00:00"}